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Burger Blaster

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Burger Blaster is a casual burger stacking game where players build burgers out of the ingredients falling from the sky. Players can shoot unwanted ingredients out of the air with their condiment blasters to make their work easier as they cook their way from a roadside burger stand to their own five star restaurant!

Game Designer and Technical Artist:

As the Lead Designer and Technical Artist on Burger Blaster, my tasks include:

  • Designing core mechanics

  • Writing and updating design documentation

  • Creating particle FX using Cascade

  • Creating materials using the UE4 material editor

  • Asset implementation

  • Testing mechanics and bugfixes

Software used:

  • Unreal Engine 4

  • Maya

  • Adobe Photoshop

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